

There are eight desolate zones – such as Suburbia, Power Plant, City, National Park, Ocean and Quarry – for Gaia to cross in order to rescue the eight alpha animal Vessels.Īiding Gaia in this endeavour are her abilities as a nymph. But once the Earth’s last animals die, it falls to Gaia to venture out over the nightmarish, dead planet and retrieve the creatures’ trapped souls. In After Us, you play as Gaia, a tiny life spirit who leads an idyllic existence in Mother’s Ark, a heavenly enclave for all the energies of the natural world. This isn’t a by-the-book platformer to tick off over a couple of play sessions, although there are times you may wish it was more constrained. Similarly quiet and contemplative, After Us oozes a distinct, surrealistic art style, but this indie game also goes big and bold, making some interesting creative choices and giving a surprising amount of control to the player.

Coming from Piccolo Studio, the Spanish creators of artful and meditative Arise – A Simple Story, I was anticipating a brief but emotionally potent platforming adventure with visual flair.
